Mix one bored afternoon, a scarf, and an old game idea I've been kicking around and you'll have yourself the latest game I'm developing. My old game idea was a high-mobility 2D platformer with concealed weapons. The scarf provided me with the theme and motivation because hey, scarves are cool.
The goal of the following components that make up this game is to create an intense, PvP experience with a lot of yomi that rewards reading your opponent, requires a moderate amount of technical mastery, and allows for a good deal of customization and play styles. With this mission statement in mind, here is my "Rock-Paper-Scissors (RPS) Fighter".